Aspenwood Smite Monk
Been playing aspenwood this weekend and got bored playing as a bond monk, so wanted to try and make a smite monk. It's not a great build, but was tons of fun. Anyway, thought I'd share this build. Criticism and comments welcomed.
Purpose of this build is to take out the turtle and the warriors. This build will get ripped apart if it faces any characters with enchantment removal/degen, so target only melee.
Mo/E
Healing 4 (3 + 1 minor)
Smite 13/16 (3 + 1 minor)
Divine 13/16 (3 + 1 minor)
Hats
Divine + 4
Smite + 4
Weapons
+5 e Sword /w 20% Enchantment
Hallowed Idol 20/20
Hallowed Idol +5 AL/+45 HP when Enchanted
Skills
Glyph of Lesser Energy
Balthazar's Aura
Symbol of Wrath
Kirin's Wrath
Shield of Judgement
Healing Touch
Signet of Devotion
Blessed Aura
Strat.
1. When you load, switch to Divine Hat and Cast Blessed Aura. Switch back to Smite Hat.
2. Before engaging turtle, cast Shielf of Judgement, and run up to the turtle to aggro warriors.
3. Healing Touch/Signet of Devotion for healing if you get rocked at the start.
4. Glyph of Lesser Energy + Balthazar's Aura.
5. If health permits, quickly throw up symbol of wrath and kirin's wrath as soon as possible.
6. For some odd reason, luxon warriors will not run away from you and should die fairly quickly.
7. Rinse and repeat until turtle is dead.
On defense:
Use shield of judgement/Balth aura on any friendly. Blessed Aura is very helpful and should give you an extra 40% enchantment time.
During recharge time, kite as much as possible.
Hope this build works for you and have fun!
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